//
// Created by hunan on 25-2-20.
//

#ifndef SOCKET_CONNECTION_UTIL_H
#define SOCKET_CONNECTION_UTIL_H

#include <memory>

class Loop;
class SocketConnection;
class SocketConnectionUtil
{
public:
    static std::shared_ptr<SocketConnection> CreateSocketConnection(int mode, Loop * loop);
};


#endif //SOCKET_CONNECTION_UTIL_H
